Class ElementCylinder
java.lang.Object
org.opensourcephysics.display3d.simple3d.Element
org.opensourcephysics.display3d.simple3d.AbstractTile
org.opensourcephysics.display3d.simple3d.ElementCylinder
- All Implemented Interfaces:
Element
,ElementCylinder
,InteractionSource
Title: ElementCylinder
Description: Painter's algorithm implementation of a Cylinder
- Version:
- March 2005
- Author:
- Francisco Esquembre
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Nested Class Summary
Nested Classes -
Field Summary
FieldsFields inherited from class org.opensourcephysics.display3d.simple3d.AbstractTile
corners, numberOfTiles
Fields inherited from class org.opensourcephysics.display3d.simple3d.Element
targetPosition, targetSize
Fields inherited from interface org.opensourcephysics.display3d.core.Element
TARGET_POSITION, TARGET_SIZE
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected void
This will be used by subclasses whenever there is a need to recompute the actual values of the corners before drawing.static XML.ObjectLoader
Returns an XML.ObjectLoader to save and load object data.int
Gets the maximum angle used to build the top and faces sides of the cylinder.int
Gets the minimum angle used to build the top and bottom faces of the cylinder.boolean
Whether the element is closed at its bottom.boolean
Whether the element is closed at its left side.boolean
Whether the element is closed at its right side.boolean
Whether the element is closed at its top.void
setClosedBottom
(boolean close) Whether the element should be closed at its bottom.void
setClosedLeft
(boolean close) Whether an incomplete element should be closed at its left side.void
setClosedRight
(boolean close) Whether an incomplete element should be closed at its right side.void
setClosedTop
(boolean close) Whether the element should be closed at its top.void
setMaximumAngle
(int angle) Sets the maximum angle to build the top and bottom faces of the cylinder.void
setMinimumAngle
(int angle) Sets the minimum angle to build the top and bottom faces of the cylinder.Methods inherited from class org.opensourcephysics.display3d.simple3d.AbstractTile
getTargetHit, projectPoints, setColorBelowWhenEqual, setColorOriginAndDirection, setColorRegions, setCorners, setDrawQuickInterior
Methods inherited from class org.opensourcephysics.display3d.simple3d.Element
addInteractionListener, getAxesMode, getDrawingPanel3D, getHotSpotBodyCoordinates, getInteractionTarget, getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isReallyVisible, isVisible, loadUnmutableObjects, removeInteractionListener, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrame
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface org.opensourcephysics.display3d.core.Element
getDrawingPanel3D, getName, getSizeX, getSizeY, getSizeZ, getStyle, getTransformation, getX, getY, getZ, isVisible, loadUnmutableObjects, setName, setSizeX, setSizeXYZ, setSizeXYZ, setSizeY, setSizeZ, setTransformation, setVisible, setX, setXYZ, setXYZ, setY, setZ, toBodyFrame, toSpaceFrame
Methods inherited from interface org.opensourcephysics.display3d.core.interaction.InteractionSource
addInteractionListener, getInteractionTarget, removeInteractionListener
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Field Details
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TO_RADIANS
protected static final double TO_RADIANS- See Also:
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Constructor Details
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ElementCylinder
public ElementCylinder()
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Method Details
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setClosedBottom
public void setClosedBottom(boolean close) Description copied from interface:ElementCylinder
Whether the element should be closed at its bottom.- Specified by:
setClosedBottom
in interfaceElementCylinder
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isClosedBottom
public boolean isClosedBottom()Description copied from interface:ElementCylinder
Whether the element is closed at its bottom.- Specified by:
isClosedBottom
in interfaceElementCylinder
- Returns:
- the value
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setClosedTop
public void setClosedTop(boolean close) Description copied from interface:ElementCylinder
Whether the element should be closed at its top.- Specified by:
setClosedTop
in interfaceElementCylinder
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isClosedTop
public boolean isClosedTop()Description copied from interface:ElementCylinder
Whether the element is closed at its top.- Specified by:
isClosedTop
in interfaceElementCylinder
- Returns:
- the value
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setClosedLeft
public void setClosedLeft(boolean close) Description copied from interface:ElementCylinder
Whether an incomplete element should be closed at its left side.- Specified by:
setClosedLeft
in interfaceElementCylinder
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isClosedLeft
public boolean isClosedLeft()Description copied from interface:ElementCylinder
Whether the element is closed at its left side.- Specified by:
isClosedLeft
in interfaceElementCylinder
- Returns:
- the value
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setClosedRight
public void setClosedRight(boolean close) Description copied from interface:ElementCylinder
Whether an incomplete element should be closed at its right side.- Specified by:
setClosedRight
in interfaceElementCylinder
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isClosedRight
public boolean isClosedRight()Description copied from interface:ElementCylinder
Whether the element is closed at its right side.- Specified by:
isClosedRight
in interfaceElementCylinder
- Returns:
- the value
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setMinimumAngle
public void setMinimumAngle(int angle) Description copied from interface:ElementCylinder
Sets the minimum angle to build the top and bottom faces of the cylinder. Default is 0.- Specified by:
setMinimumAngle
in interfaceElementCylinder
- Parameters:
angle
- the minimum angle (in degrees)
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getMinimumAngle
public int getMinimumAngle()Description copied from interface:ElementCylinder
Gets the minimum angle used to build the top and bottom faces of the cylinder.- Specified by:
getMinimumAngle
in interfaceElementCylinder
- Returns:
- the minimum angle (in degrees)
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setMaximumAngle
public void setMaximumAngle(int angle) Description copied from interface:ElementCylinder
Sets the maximum angle to build the top and bottom faces of the cylinder. Default is 360.- Specified by:
setMaximumAngle
in interfaceElementCylinder
- Parameters:
angle
- the maximum angle (in degrees)
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getMaximumAngle
public int getMaximumAngle()Description copied from interface:ElementCylinder
Gets the maximum angle used to build the top and faces sides of the cylinder.- Specified by:
getMaximumAngle
in interfaceElementCylinder
- Returns:
- the maximum angle (in degrees)
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computeCorners
protected void computeCorners()Description copied from class:AbstractTile
This will be used by subclasses whenever there is a need to recompute the actual values of the corners before drawing. Synchronization is recomended.- Specified by:
computeCorners
in classAbstractTile
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getLoader
Returns an XML.ObjectLoader to save and load object data.- Returns:
- the XML.ObjectLoader
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